Jan 24, 2011, 10:52 PM // 22:52
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#1
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Frost Gate Guardian
Join Date: Dec 2005
Guild: vin
Profession: W/Mo
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Fame for timer restart in HoH
I was playing recently and we had 2 continuous HOH timer countdown in halls at peak Euro hours. I think Anet should implement fame for the 12 minutes we wait. It should be counted as a match with match rewards.
This will entice more people to play at dead hour just for the thoughts of holding with timer restarts.
Any thoughts?
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Jan 25, 2011, 03:02 AM // 03:02
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#2
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Krytan Explorer
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Might actually encourage super late night HoH AFKing. But if more than one person tries to HoH AFK then they actually *gasp* have to play each other to compete for the free fame. And then the fame ISN'T FREE ANYMORE and you've just made HA more active. I can see this working
You shouldn't get as much fame for doing this. Like if you hold HoH 10 consecutive times you should start getting 30 fame each time for doing nothing, but giving like 3 fame or 5 fame for no match in HoH (regardless of how many consecutive wins) can't do that much harm
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Jan 25, 2011, 07:07 AM // 07:07
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#3
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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and when more people play that means less restarts, good joke
bad suggestion and obv hungry for fame.
what they should do is cut down halls matches time down to 4-5 minutes
3 minute wait after a match is also too long, should be 2 minutes max
Last edited by superraptors; Jan 25, 2011 at 07:09 AM // 07:09..
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Jan 25, 2011, 08:43 AM // 08:43
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#4
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Forge Runner
Join Date: Sep 2007
Location: Right here
Guild: Ende
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Quote:
Originally Posted by superraptors
and when more people play that means less restarts, good joke
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I beleive that is the whole point of the sugestion. You get free fame for waiting if no one else is playing. If tehre is another team, then you dont get any free fame and you actually have to play for the fame.
But as this would be open for abuse (like Red resign was anyone?) it wouldnt be practical. This is an idea that is good in theory until you let it loose on players.
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Jan 25, 2011, 10:28 AM // 10:28
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#5
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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I'm not sure what potential for abuse you see in this.
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Jan 25, 2011, 10:41 AM // 10:41
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#6
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Forge Runner
Join Date: Sep 2007
Location: Right here
Guild: Ende
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Off the bat I can think of one very easy way to abuse this. If you get an opposing party and you know you are crap at PvP, then you just resign out and try again at a later time for your free points (The opposing team gets free points which theys would have gotten anyways without wasting your time).
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Jan 25, 2011, 10:51 AM // 10:51
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#7
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Uh, what?
The only time this is going to be relevant is during dead hour, and it's usually very difficult to kick another team out of halls 1v1.
One thing I think this could use is making a forfeit win not count as a consecutive win.
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Jan 25, 2011, 12:20 PM // 12:20
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#8
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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I disagree. Why? Because as long as there is noone in halls , there are players that can wait forever between maps too and who don't get rewarded. So , players will basically be like : hm , so either we go in and get rolled 1v1 , they gain 16 game , either we don't they still get 16 game....
The problem is i don't think holding halls ( especially at dead hours ) is hard enough to get fame during those restarts.....People are most of time lucky enough to get many 1v1 consec , thus i completly disagree with this idea , which will for sure , like Lemming said , lead to abuse.
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Jan 25, 2011, 12:46 PM // 12:46
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#9
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Missing HB
I disagree. Why? Because as long as there is noone in halls , there are players that can wait forever between maps too and who don't get rewarded. So , players will basically be like : hm , so either we go in and get rolled 1v1 , they gain 16 game , either we don't they still get 16 game....
The problem is i don't think holding halls ( especially at dead hours ) is hard enough to get fame during those restarts.....People are most of time lucky enough to get many 1v1 consec , thus i completly disagree with this idea , which will for sure , like Lemming said , lead to abuse.
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Euh, I think lemming said this won't lead to abuse.. This idea is actually pretty good (and this comes from a nono PvP'er with 19 fame lol) Since you'll have people during the dead hours thinking "Hmm, it's dead hours, and we get fame for halls restarts, let's go do HA" Now, if you have a couple teams thinking that, you won't have a match restart, because obviously, you'll have opposing teams..
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Jan 25, 2011, 01:13 PM // 13:13
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#10
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Forge Runner
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Fame means nothing.
When WoOm, MATH and every contagion wayers have phoenixes, everyone else might aswell.
Fame hasn't mean anything since... The start, so I don't know any reason not to do this. Give everyone their shiney emote, and give PvE'ers a shot at getting R6 easier.
You can't really have a counteraguement against this idea (tough It's not rly his idea, it's been suggested a million times before), aside that the only people benefitting from this will be the best HA'ers. (Since noobs won't hold anyways, even in dead hour) -Note that best HA'ers is relative.
I'dd rather see more monetary rewards, an extra chest drop for every reset and no fame.
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Jan 25, 2011, 01:44 PM // 13:44
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#11
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Yes , but i don't believe this will make PvE'rs get r6 easier though... It's not like they will hold halls more thanks to it. The only thing it will do is make players such as setting sun ( especially them) or [cc] get r14-15 in a few weeks... But well , it's hard to find a strong counter argument yes,.. only thing i would say is that title would be even more ridiculous than it is now...
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Jan 25, 2011, 02:15 PM // 14:15
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#12
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Frost Gate Guardian
Join Date: Dec 2005
Guild: vin
Profession: W/Mo
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I agree, fame never had value for some. I am indeed one of those people. However, when you have a timer restart you wait 12 minutes. 12 minutes, which we are wasting because the format is dying/dead. We may as well get rewarded as a normal match. Even though I am not fame oriented, I do like seeing " X consecutive" or "you have obtained X fame for this win".
Who cares if other people get ranks anyway?
I once got rejected from a c5/r10 + iway team by certain elitist guys because they thought I always "iwayed". People tend to play with people they like/know. Its personal choice. You can spam in id1 for 40 mins for an iway war and you will get no interest/ or the same loser high ranked guys who are rubbish.
I am still not sure regarding how people can abuse the system? How often do you see bad teams resign to good teams? They know they will lose, but they still try to win. Same in the scenario of 1v1 halls.
I rather get x fame for waiting 12 minutes in halls. I have spoken to a lot of guys about this in HA and they all think that timer restarts in halls should get you X fame. If anything, dead hour would start to become less dead in the hopes of getting timer restarts.
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Jan 25, 2011, 03:01 PM // 15:01
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#13
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Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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Quote:
Originally Posted by superraptors
what they should do is cut down halls matches time down to 4-5 minutes.
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I don't think you even understand yourself when you make that suggestion.
Firstly, KotH will be a joke (you'll start seeing 3/4 songs in each team desperate to get the first cap) and Capture points will be frantic splitting (mainly because blue gets advantage at the onset, therefore already giving them at least 1 minute headstart than the other teams).
Secondly, this will ultimately mean more 1v1s, because there would be less time for teams to reach HoH timer. And how boring is that?
This game was built upon skill. You shouldn't be rewarded for being the only brave souls farming dead hour and just sitting in HoH. I'd maybe make an argument to allow Blue team to get another stab at opening the Chest again at restarts, but even giving a Zkey is too much for just waiting around for 12 minutes.
Plus, like everyone's else is saying, what is fame? I've had a chat with a [cc] member and they're happy to use bbway and claim it's honourable because they get lots of fame. And his words exactly: All the r15s played iway to rank up, so why can't we use bbway.
To put it blunt, the conversation stopped there.
P.S. (and off topic) WoTU rolls you all. <3
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Jan 25, 2011, 06:25 PM // 18:25
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#14
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by vinoth
1-I rather get x fame for waiting 12 minutes in halls. I have spoken to a lot of guys about this in HA and they all think that timer restarts in halls should get you X fame. If anything, dead hour would start to become less dead in the hopes of getting timer restarts.
2-Who cares if other people get ranks anyway?
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Even , i still think something should change in hall map to make it at least more fair. If red team had more chances on 1v1 , if some 3v3 objectives were less stupid ( i.e relic running ) or some situations desperate ( i.e whatever happens , one team will be " ganked " ) , then maybe i would support the idea of gaining fame when restart , actually because holding halls would be harder then
2- i don't care that much , but i think some people would not appreciate some terrible players with r14 title gained in a month.I mean , some players with bad playtimes got high ranks by playing long along years , so why would someone , who's already abusing the inactivity of the format, gain more fame than he already does??
And , even not considering this , they actually cared of champion title since they said syncing champ pts was a bannable reason...
However , they could eventually implement test things in game , such as that , or heroes teams in HA , or only holding in halls , etc.. just to see if it changes anything....
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Jan 26, 2011, 12:30 AM // 00:30
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#15
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Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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Quote:
Originally Posted by Maver1ck87
the limiting factor for how many teams get to halls is simply the number of teams entering from HA, esp. at dead hour which is the point of this thread. At peak times YES fate is right that having a narrow window will result potentially result in more 1v1s, hence more teams losing in halls, and more teams disbanding. HOWEVER this thread purely concerns dead hours with multiple restarts... in this siutation if 1 team enters from HA it willl not get a team in UW and will NEVER reach halls... hence u get multiple restarts.
edit: Damn you fate, ninja'd me to the lol post oh well....
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My initial post was a reply to someone who suggested to simply make HoH matches shorter. I agree with what you say but I felt no need to explain it any further, I was just poking very obvious holes into someone's suggestion. It really does just go down to how many teams are entering into HA in the first place, and how many are currently on their way to HoH.
I think this Superraptor dude could have reading problems and didn't notice that I quoted a previous post. He then went on to think my conversation with the [cc] member was a good one, so he really must be trolling if he understood the exact opposite of how the conversation went. Is my wording that bad?
EDIT: I see now, it was his suggestion to shorten HoH matches that I quoted in the first place and decided to get defensive about the matter. Cute.
Anyways. I know how frustrating it is to wait 12 minutes after you've already spent an adequate time getting there only to be met with more wait. But you're holding halls, you've been given your reward which is more than any other map.
I know this is supposed to be a way to entice players to play more in dead hour. It will make people happy but you must EARN your fame. Really.
This is not the right incentive to promote HA, it will just make more brainless faceroll players to simply gank blue so they no longer get dead hour fame.
Just create a waiting area with minigames, sort of like the Zaishen area, where you have a Master of Damage or mini games to keep you occupied (this isn't a valid suggestion and i know the many reasons so please don't quote me on this and try to look smart. I know it's never going to happen, but it should have been there in the first place).
And I'm sorry i ninja'ed you! lol, but everyone is more than welcome to say their piece <3
Last edited by Fate Crusher; Jan 26, 2011 at 03:01 AM // 03:01..
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Jan 26, 2011, 04:27 AM // 04:27
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#16
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Frost Gate Guardian
Join Date: Sep 2010
Profession: W/Mo
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after X number of restarts, revert back to UW, retain consecutive win streak
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Jan 26, 2011, 06:05 AM // 06:05
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#17
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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Free fame? Sorry you missed the glory days of GW that were more active but this is a bad suggestion. Might as well give the codex kids free points too for standing around with a timer that restarts a hundred times while waiting around for a match in a stillborn arena. My suggestion is to play at a different time when more people are in HA or get more of your friends to play HA.
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Jan 26, 2011, 07:45 AM // 07:45
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#18
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Terrible Surgeon
Free fame? Sorry you missed the glory days of GW that were more active but this is a bad suggestion. Might as well give the codex kids free points too for standing around with a timer that restarts a hundred times while waiting around for a match in a stillborn arena. My suggestion is to play at a different time when more people are in HA or get more of your friends to play HA.
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I think you missed the point.
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Jan 26, 2011, 03:27 PM // 15:27
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#19
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Frost Gate Guardian
Join Date: Mar 2010
Guild: NeMo
Profession: W/
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Let's remember, they have like 2 Developers, they already claim they have the timeline set for the next year of changes in GWs. So basically we could close the whole suggestions section of guru. Nothing said here will ever make a difference as they do not have the manpower or the will to implement it. This applies to pretty much all suggestions from the truely amazingly great suggestions to the terrible suggestions that wouldn't really change the game at all (like this thread).
Maybe this would make a few more teams form during dead hours, until they realise u wont kick the team 1v1 anyways and so the teams will disband. You will give 1 team a night like 200 free fame for afking for 4 hours of dead game. Fame is worthless for anyone who is high ranked, and low ranks wont be holding dead hours so..... in conclusion, even if they changes were made, the game wouldnt change and a few people might get closer to their birdie... thats it. Oh and there will be more ganking blue cos of fame envy.
/notsigned again, and also, before making suggestions think if you would rather have the devs work on a stupid suggestion like this or.... a new HA map, a new halls map? new skill updates to metashift, 7 heroes and dare I say it, NEW COSTUMES FTW!
Last edited by lemming; Jan 27, 2011 at 11:51 PM // 23:51..
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Jan 26, 2011, 06:06 PM // 18:06
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#20
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Lion's Arch Merchant
Join Date: Dec 2006
Location: New Zealand FTW
Guild: Ex Talionis [Law]
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Remove the retarded advantage blue has in 1v1 (I don't think the advantage they have is unfair in a 1v1v1 situation).
Remove the retarded win conditions.
Add this idea.
Let me take 7 heros.
HA is now almost semi playable.
Nice effort almost turning this into another QQ ZOMG BBWAY IZNT HONURABLEZ
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